• Home
  • About
    • Game-Based Consensus Statement
  • IAB
  • Learning
    • Research
    • Resources
  • Events
    • 40th Anniversary >
      • 40th Anniversary Webinars
      • Special Blogs
      • 40th Anniversary Conference
    • Next Major Event >
      • 8th International Conference
    • Past Events >
      • PHYSEDagogy PE Summit 4.0
      • International TGfU Conferences >
        • 1st International Conference
        • 2nd International Conference
        • 3rd International Conference
        • 4th International Conference
        • 5th International Conference
        • 6th International Conference
        • 7th International Conference
      • AIESEP Conferences >
        • 2023 AIESEP Chile
        • 2021 AIESEP Banff
        • 2018 AIESEP Edinburgh
        • 2014 AIESEP Auckland
        • 2010 AIESEP A Coruna
        • 2006 AIESEP Jyvaskyla
      • Other GBA Conferences
      • Workshops >
        • TGfU & Physical Literacy
        • World Symposium
    • Projects >
      • Applying TGfU
      • 2016 Projects >
        • Name Change
        • New Constitution
        • Projects
      • Current Projects >
        • Leadership Fellow Program
        • Video Project Proposal
      • IAB Projects >
        • Games in times of restricted mobility
        • Professional Development Project
    • Event Awards
  • Social Media
    • Blog
    • Twitter
    • Facebook
  • News
    • Commemoration of Len Almond
    • Commemoration of Alan Launder
    • Commemoration of Joy Butler
    • Newsletter
  • Contact Us
    • Recommend a Resource
TGfU.Info
Contact Us

Game centred approaches in PE and Sport

6/3/2011

4 Comments

 
The title is more of a procedural issue - the teacher or coach chooses a specific form of practice. Whether there are pedagogies associated with them is far from clear. With the exception of Play Practice, all the other are variations on a theme. What we need to do is to clarify what each brand name means - what are the similarities and differences between them?

In the same way we tend to use words like pedagogies in so many different ways to the point where they are too far removed from being a guide to informed and intelligent practice. For me pedagogy is the art and science of engaging with students for productive learning. This stipulative statement focuses on engagement with learners, establishing relationships and giving students a voice in the learning process. The next step is to identify what capabilities and competences need to acquired, refined and shaped by experience of what works well (using an informed eye of course). This leads me to say that the art and science of practising (in the learning process) needs to be revived. What are developmental appropriate practices in teaching games? What practices lead to progression and development? What is the role of personal practice by the student in their own time? These are simply a few that I would address first.

Back to the title of the blog. Since TGFU emerged as a brand name with a number of different models there is one factor that has largely been ignored. What is its conceptual framework? Why did it develop in the way it did? Do we need a different TGFU for the 21st century? My emphasis would be on understanding - what does it entail? I don't mean a model just a return to re-building a conceptual framework that becomes a real guide to practice.

There are lots of exciting things happening within the teaching of games so can we harness this goodwill, intellectual rigour and enthusiasm for the subject through this blog.


Len


Posted by len.almond  
4 Comments
Tim HopperJune 13, 2011 at 8:50 AM
5/9/2013 06:15:10 pm

I think Len raise some key issues to consider. I think expecting students to reason through their own learning process, stimulated by engaging in dynamic learning environments, is critical to making games accessible and worthwhile to all students. With this in mind, what is the role of the teacher? What are the learning theories that inform our practice? Here are some theories that I am exploring

Situated Learning
Social Constructivism
Complexity Theory
Emergence
Social learning theory

Tim

Reply
Learning through SportJune 23, 2011 at 11:47 PM
5/9/2013 06:15:26 pm

The tenets of constraints skill learning theory, the requirement for information-movement coupling in the construction of the learning environment for 'intelligent' understanding and movement application, seems to support Rod Thorpe's and Nicole denDuyn's original ideas for the Game Sense model for the sport coach/teacher as educator. Thoughts?

Reply
online plagiarism checker link
12/15/2016 10:37:35 am

Avoiding plagiarism is more difficult than ever. Here are a few tips to keep you from copying another author's work as a student.

Reply
Damian Black link
3/20/2021 11:54:57 pm

Thank you!

Reply

Your comment will be posted after it is approved.


Leave a Reply.

    Picture

    TGfU SIG Executive

    This blog has been set up in response to the growing interesting in developing a global community for discussions on game-based approaches in Physical Education and Sport. The following pedagogical approaches have been identified with game-based approaches: Teaching Games for Understanding (TGfU), Play Practice, Game Sense, Tactical Games approach, Games Concept approach, Tactical Games Model, Tactical Decision Learning model, Ball Schulle and Invasion Games Competence model.


    Archives

    December 2022
    September 2022
    August 2022
    July 2022
    June 2022
    May 2022
    April 2022
    March 2022
    February 2022
    January 2022
    December 2021
    November 2021
    October 2021
    September 2021
    August 2021
    July 2021
    June 2021
    May 2021
    April 2021
    March 2021
    January 2021
    December 2020
    November 2020
    October 2020
    September 2020
    August 2020
    June 2020
    May 2020
    April 2020
    March 2020
    February 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    February 2016
    December 2015
    November 2015
    October 2015
    February 2014
    June 2013
    May 2013
    June 2011
    May 2011
    October 2010


​© COPYRIGHT 2020 AIESEP TGfU Special Interest Group
Picture
Administration Only:  Executive space 
                                       IAB Space