The TGfU approach has attracted quite sparse research and practical interest in Finnish educational and sport settings. Some of the potential reasons for this:
For example: The use of modern game-based learning and gamification in teaching the skills of future through technology: https://www.polarpartners.fi/how-to-use-games-in-the-classroom/ The Fun Learning approach that promotes learning through play and exploration by combining best practices and advances in early education: https://funacademy.fi/ Projects aiming to facilitate playful learning: https://plchelsinki.fi/research-development/projects/ The Finnish national core curriculum for basic education (Finnish National Board of Education, 2016) provides guidelines for teaching of physical education in schools. The curriculum provides teachers a high degree of autonomy, which allows them flexibility in choosing the content and structure for physical education classes. Furthermore, the present curriculum also highlights the importance of using student-centred teaching strategies to enhance student accountability. From these perspectives, the national core curriculum offers a sturdy foundation for increasing the role of TGfU and other game-based approaches in school settings. As Finnish representative of the IAB, I hope to be able to increase knowledge and produce teaching materials on TGfU in Finnish language, and function as a link between universities and schools to intensify the cooperation between these two parties. |
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